Extinction Event
NOTE: Highly recommend playing in full screen mode
How To Play:
Click a tile to move there. Each move costs at least 1 energy.
If you land on a tile that is edible, you will gain the listed amount of energy.
If you land on a tile you can't eat, it will cost you the listed energy to evade.
Make it to the exit with the required amount of energy remaining to escape the void front and survive another day.
Controls:
Click to interact
Arrow keys / Hold middle mouse to pan the camera
Resources:
The following resources and tools were used to create the game:
Unity - Game engine
Aseprite - Pixel art creation
Audacity - Audio editing
Amatic Font - https://www.fontsquirrel.com/fonts/amatic
Mouse Over Sound Effect - https://freesound.org/people/qubodup/sounds/159698/
Forest Ambiance - https://freesound.org/people/bajko/sounds/385280/
Spider Chattering - https://freesound.org/people/spookymodem/sounds/202108/
Spider Call - https://freesound.org/people/taure/sounds/362780/
Status | Released |
Platforms | HTML5 |
Author | Chris Trott |
Genre | Strategy |
Made with | Unity |
Tags | 2D, Hex Based, Pixel Art, Turn-based |
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